More character overhauling.
I decided to test a short hair look and I found that I really like it (and I don't have to animate the pony tail as an added bonus)

I also finished combining the different maps into a single 2048x2048 one (well one for diffuse, specular, gloss and bump) - thank fuck there's something like UVWxform that allows to offset UVWs via numbers instead of having to move the UVWs by hand. I also fixed the eyelashes and moved them into their own texture (as they are the only part that needs alpha).
-- olli