The levels are starting to go into DN8. Today has been mostly spent trying to replicate an old school dot tunnel effect. Only took three total re-writes and a chat with Olli, but so worth it.
Like the rest of the game, it doesn't seem to screen shot that well ( Unless of course I could be lying, and the game does look as poor as it does in static shots and I'm just bigging it up to you ).
Not sure what to tackle next, adding the combo points in may be nice little eye-candy task, but with auto-fire I'm not sure how exactly they're going to work, the hud would be a good thing to go in so we can start scoring, or maybe the baddies shooting at the player.
Anyway I better get back to it, I'm well behind where I wanted to be.